As The Very Organized Thief Kickstarter comes to an end and looks like its going to fail. I feel relieved. Mostly because it’s done.
After many months of trying to find the time to make it happen and missing the mark when we did. It’s finally coming to an end. W00!
The last few months have been pretty stressful. Going from school, to exam, to writing a Kickstarter campaign 4 times, to a live Kickstarter campaign filled with a number of nice surprises throwing us through a loop. We were stressed, and I was particularly salty. You could probably gauge my salty level by how frequently I said the word f**k in a spoken sentence. And it was frequent.
After a bit more discussion with Elise, we’ll probably be cancelling it at some point in the next 24 hours. We’ve talked about it and doing that now would just take the remaining load off and get everyone up to date with what’s going on sooner.
The Kickstarter may be a failure, but we learned a frickin’ lot. And it’s done! Well nearly done. We’ve even decided to stop studying for a while longer to completely focus on developing The Very Organized Thief, so good feelings all round.
I’ve also been doing some programming again. Since I’ve been mostly wearing non-game-developer hats lately and getting outside to organize some things (and to think clearly), there wasn’t really much time to do solid programming. But now I have, and it was awesome ~_~. Hopefully I’ll remember to talk about it in a future Very Organized Thief developer diary, so that is something to look forward to.
But yeah, other then that. Feeling relieved.
That’s it for now I guess!
After a little discussion, we decided to just let it run until the end. There’s something we can learn in the last days of the campaign, and we might as well not disrupt that.